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Networking

- A Brief History of New Media
Andrea Botero Cabrera & Teemu Leinonen
UIAH Media Lab, University of Art and Design Helsinki Finland


 

What is Hypertext and Hypermedia?

by Teemu Leinonen

We may define hypertext as a text in electronic format making it possible to overcome the limits and bounds of traditional written text in paper. In its simplicity it means that in digital format we may make links into the text (words, sentences) that lead to other pieces of information.

One may argue that in printed text there has always been 'links' such as list of content, indexes, list of references and so one. Right. The difference is that in hypertext, where links are embedded to the text, you may move from one association to another as you read the text. With hypertext, reading comes also more as a process of "browsing" a text than traditional linear reading from start to end.

For many years the idea of hypertext and hypermedia (hypertext with other media elements) was one of the big promises of computers. In the 1960's visionaries, such as Ted Nelson thought that one day we could link all meaningful information to each other, and in this way create a web of all human knowledge and wisdom. His model involved (amongst other things) the following components: Single sources of documents, sophisticated quoting of source documents, and a royalty scheme to allow both original sources and subsequent collectors/linkers of information to profit from the use of valued information.

And what have we got out of all the hype? No - we have not got Universal All on One Library of Human Knowledge, we got the World Wide Web. However, from the major World Wide Web sites of today we do not recognize many features of the original idea of hypertext. The hypertext idea in the World Wide Web died when people started to write 'click here' -links, such as the following; if you want further information about Ted Nelson click here.

Form the late 1960 to early 1990 one of Ted Nelson's main project, was to developed a software framework that makes possible rich hypertext structures. The system was named to be the Xanadu. Later on Ted Nelson has been involded with the ZigZag project which main developers come from the University of Jyväskylä. The ZigZag project is trying to implement some of the main ideas presented already with the Xanadu.

Want to play with hypertext? Visit our last year's WikiWiki pages available at:
http://arki.uiah.fi/abc/history/

Networking: the Early Days

by Andrea Botero

Internet does not necessarly equal "new media", but is certainly central to it. In this course we look at it from the point of view of infrastructure, networking, design ideas, proof of concept and as a basic building block to understand new media possibilities and limitations. That is why we will start with its origins.

The Internet has become a familiar "place" for millions of people that every day login to exchange messages, have a chat, search for information or sell a book (to mention only but a few of the activities that take place under this platform). To trace its origins involves realizing the myriad of circumstances, people, institutions, technologies and relationships that have make it possible. Doing this could also help to clarify some of the basic concepts and design ideas behind its current shape, and the implications of its development for society in general.

The internet in it's very basic conception, can be considered as a group of innovations that make it possible the communication and transmission of "data" between computers at different locations. It was born out of the idea of distribution of resources and sharing of information over computers (therefore we need computers before having internet, details in media-computer) Should it be understood as a collection of tools, people and resources and not only a virtual space?

Most historical accounts seem to agree that the launching of the sputnik satellite by the Soviet Union in 1957 was an important factor determining the US government to initiate a long standing R&D effort to apply state of the art technology into US defence system. This effort channelled many resources to a program called ARPA (Advance Research Projects Agency) which will stand as the main motor and agglutinant factor in its development. ARPA’s main focus from war game scenarios to research into timesharing, computer graphics and computer language produce the first initiative for a network facility that will communicate the large amount of university based- researchers, this project was called ARPANET its specifications were ready in 1968, and it was first tested in 1969.

pictuer of the ArpaNetBasic concepts that determine ARPANET´s original design can be summarised as: decentralization, a common language of data chopped in to pieces for transportation, the presence of a translation node (IMP) between the network and local computers, and the freely available information on its design.. .All this under the current image of computers "as mainframes". At the beginning the network comprised 4 nodes (University of California at Los Angeles UCLA - the first one- The Stanford Research Institute, University of California at Santa Barbara, and the University of Utah) . Arpanet continued to grow basically in isolation until 1972 went it finally went public ( during the First International Conference on Computers and Communication, Washington DC) and sprung the development of other networks ( this series of maps illustrate stages on its development).

The internet is said to be "officially" born around 1982 when the different networks (BITNET, EARN, etc) agree on using the TCP/IP protocol ( Who had been developed by Robert Kahn and Vinton Cerf already in 1974) as a standard for their interconnections making it a more network of networks and overcoming some of the previous cacophony of standards, protocols and increasing its coverage.

Time for basics: "Warriors of the Net"

How TCP/IP Works (Video by Ericsson Medialab)

A short movie that illustrates how the Internet works from the viewpoint of individual data packets. It was created by Gunilla Elam, Tomas Stephansson, Niklas Hanberger and Monte Reid, at the Ericsson Medialab (Sweden). More info about Warriors of the net

Internet: More than the World Wide Web

By Andrea Botero

Most of the time spent in the Internet nowadays is mediated through the World Wide Web (WWW) experience produced by current browsers. However this has not always been the case, if we consider the internet as a group of different innovations developed for different purposes, we can identify the different array of services that it offers. Ranging from electronic email, user group discussions (news groups), searching services, information retrieval, file transfer and some other "playful" activities like games or muds that have been present since the early days of computer process sharing experiments. Due to a phenomena some have refered to as "convergence" everything start to look like the same thing. It is therefore good to keep in mind the basic principles, differences and limitations.

• Crude starts of email: in 1971 Ray Tomlinson (ARPANET) sends himself the World's first e-mail. He is responsible for adapting an existing, popular, time-share internal mail program linking it to the new network file transfer technology, the text: 'Testing 1-2-3'. The second message sent was addressed to all ARPANET users explaining the possibilities of 'electronic mail' . Basic conventions given by him include - users' log-in name @ host computer name - Email´s popularity, usefulness and advantages as a communication tool are held responsible as reasons for the big success and rapid spread of internet.

• Messy information environment and the need to structure it: in 1990, the first Internet search-engine that was able to find and retrieve computer files, was developed at McGill University, Montreal and baptized as ARCHIE. soon follow GOPHER from the University of Minnessota and its search engine VERONICA. All of this including Wide Area Information Servers (WAIS) were developed as an effort to locate and identify relevant information amongst the myriad of new sources available. They have not survived until this days, but laid down the foundations for most of the current technology in searching and filtering information that is present in the current WWW search engines.

• The web and the raise of the browser: Until now the Internet experience remains very much limited to a certain group of initiated people, or brave explorers with time to devote for the learning of its code. In 1989 Tim Berners Lee working in Geneva for the CERN Institute presented his first concept for a "Mesh" latter to be called World wide Web, and try to convince the institute of the advantages of this global hypertext system (Vannebar Bush`s and Dough Engelbarts ideas (see Media Computer section) were basic for Berners-Lee's conception of what should the web be).

Berners Lee, with his collaborators, developed the idea of the HTML ( Hypertext Markup Language) and develop the first browser (1991), a piece of software that will "read" the hidden marks of the HTML and will render a document with hyperlinks to other documents, that then could be called by a click of the mouse. This strategy made it easier and more intuitive to navigate through a big resource of information. This will make it possible for more people to make available their own info through this channel. This software (browser for reading html) was released for free in an FTP server, it generated new ways of envisioning the internet and give access to new users. The first easy to use- easy to install browser, the MOSAIC, was developed in 1993 by Mark Andreesen from NCSA (National Center for SuperComputing Applications, Illinois). And the story goes on...

How about other networks?

Telephone networks, radio network, television networks, mobile phone networks? We will discuss and relate some of this issues in our face to face session.

How about Social Practices?

By Andrea Botero

"In 1999 and 2000, I started seeing people use new technologies in new ways. In Tokyo, I saw people looking at their mobile telephones instead of talking into them. In Helsinki, I watched flocks of teenagers descend on a fast food restaurant from all directions at the same time, coordinated by volleys of SMS messages. I heard that the street demonstrators in the 1999 anti-WTO protests used dynamically updated websites, cellphones, and "swarming" tactics in the "battle of Seattle." When I learned that a million Filipinos had toppled President Estrada through public demonstrations that were organized via salvos of text messages, ...."
-
Howard Reinghold

Weblogs, an intro: A weblog is usually understood as a “personal” website,a sort of reinvention of the homepage. Most of the time a weblog is maintained by an individual - close to the editor role, who constantly updates it with new information, personal experiences, analysis, hyperlinks and commentaries. Earlier weblogs were literal the logs of someone’s travels around the web, therefore the term “weblog”. A weblog usually tends to provide a guided tour to interesting content, both to known content and also to unnoticed or hidden away interesting “pieces”. This is done by following a rather simple framework for collecting links accompanied by short, often satirical, comments and personal thoughts. A more embracing definition will consider any site that consists of dated entries and allows continuous and simple publishing.

Chatting, discussing, commenting: Usenet/ lists/ newsgroups, IRC and other Unserious(?) stuff around.

Links

Collected by Andrea Botero

Glosary of Hypertext and -media Terms
[http://www.w3.org/Terms.html]
A glossary of terms used in hypertext and -media. Nowadays the terms are more familiar from the World Wide Web which is the major hypermedia application. Do you know what means 'annotation' in Hypermedia? Have you ever thought why annotation is not possible in the World Wide Web?

George P. Landow
[http://landow.stg.brown.edu/cv/landow_ov.html]
Literary theorist has introduced the potential of hypermedia to a generation of writers and scholars.

People (just a few)

Pioneers of the net
http://www.simonsays.com/titles/0684812010/pioneers.html
A brief list of some of the people involved and their mayor contributions
J.C.R Licklider
http://www.securenet.net/members/shartley/history/licklider.htm
MIT scientist and first head of the ARPA project
Leonard Kleinrock
http://www.lk.cs.ucla.edu/LK/
One of the developers of the basic principles of packet switching technology
Tim Berners Lee
http://www.w3.org/People/Berners-Lee/
Developer of the HTML marking language and the original conception of the World Wide Web.
Robert E. Kahn
http://www.cnri.reston.va.us/bios/kahn.html
Co-inventor of the TCP/IP protocols and responsible for originating DARPA's Internet Program
Vinton Cerf
http://www.itu.int/TELECOM/wt95/pressdocs/profiles/cerfbio.html
Peter Weibel
http://on1.zkm.de/zkm/personen/weibel
Austrian media artist, curator and theorist, responsible for Net_Condition 1999

Other useful sites

A Brief History of the Internet
thttp://www.isoc.org/internet-history/brief.html
Internet Histories
http://www.isoc.org/internet/history/
A little History of the WWW
http://www.w3.org/History.html
The World Wide Web Organization
http://www.w3.org/
Charles Bababge Institute
http://www.cbi.umn.edu/
The Atlas of Cyberspace
http://www.cybergeography.org
Hobbe´s internet time line
http://www.zakon.org/robert/internet/timeline/
Funet's version of the internet story
http://www.funet.fi/index/FUNET/history/internet/
Net Condition
http://on1.zkm.de/netCondition.root/netcondition/start/language/default_e
Net-art exhibition in 1999 in the Center for Art and Media Technology (ZKM) in Karlsruhe, Germany.
The IRC prelude (FAQ)
http://www.irchelp.org/irchelp/new2irc.html
Bebeca Blood “Weblogs a history and Perspective
http://www.rebeccablood.net/essays/weblog_history.html
Dave Winer “The History of Weblogs
http://newhome.weblogs.com/historyOfWeblogs


Related Publications

The World Wide Web
Tim Berners-Lee, Robert Cailliau, Ari Loutonen, Henrik Frystyk Nielsen, and Arthur Secret. in Communications of the ACM 37(8) Agoust 1994

Where the wizards stay up late
Katie Hafner and Matthew Lyon (Simon & Schuster, 1996)

The Close World: Computers and the politics of Discourse in Cold War America
Paul N. Edwards (Cambridge 1996)

“The Social Construction of Facts and Artifacts: Or How the Sociology of Science and the Sociology of Technology Might Benefit Each Other” Pinch T, Bijker W. ( Bijker, W E, & Hughes, T P & Pinch, T (Eds): The Social Construction of Technological Systems. MIT 1999)


The contents of the pages are copyright to authors. Images are copyright to their authors. All rights reserved. You may use these pages for educational purposes from this site. If you are using the material in a study course, please drop us an email: teemu.leinonen@uiah.fi - its nice to know.