Suggested literature for UIAH Media Lab doctoral students
DRAFT - DRAFT - DRAFT
26th of February, 1999
The are very many potentially relevant research points
of view on new media. Therefore, it may not be fruitful
to list a collection of books and articles that all
the researchers in the new media should be familiar
with. However, the following books have been considered
to be so central to the approach adopted in the UIAH Media
Lab that they are strongly recommended.
- Richard Buchanan and Victor Margolin (eds.):
Explorations in Design Studies. The University of Chicago Press, Chicago,
- Manuel Castells:
The Information Age, Economy, Society and Culture. vols
1-3, Blackwell publishers, 1996-98.
- Richard Coyne:
Designing Information Technology in the Postmodern Age. From
Method to Metaphor. MIT Press, Cambridge, Massachusetts, 1995.
- Robert Jacobson and Richard Saul Wurman (eds.):
Information Design. MIT Press, 1998.
- Brenda Laurel (ed):
The Art of Human-Computer Interface Design.
- Bonnie M. Nardi (ed.):
Context and Consciousness. Activity Theory and
Human-Computer Interaction. The MIT Press, Cambridge, Massachusetts, 1997.
- Donald Norman: The Design of Everyday Things. Doubleday/Currency, New York,
- Sherry Turkle:
Life on the Screen: Identity in the Age of the Internet.
Weidenfeld & Nicholson, London, 1996.
- Terry Winograd:
Bringing Design to Software. ACM Press/Addison-Wesley, New
Choosing the literature
The research in new media is an emerging area.
Related to this fact and even more generally,
below some alternatives are listed
that may be taken into account
when selecting, for instance, which books to include
in each doctoral student's curriculum.
- Researcher's own interests and the area of the
It is recommended, though, that not all
the literature would be selected from the particular
area of the thesis while a broader view on the
field must be gained.
- Synergy between researcher's interests and the
The supervisor is able
to guide most effectively in the area which is
familiar for her or him. In addition, supervisor's motivation
and the possibility to allocate time for the task
is, in practice, considerably higher if an clear
area of a common interest can be found. In such
a case, the co-operation may also lead into
co-authored articles which most often is beneficial
considering the final thesis phase.
- Relevance of the literature in the research context.
There are some publication and discussion arenas in which
the new media is in the focus and the terminology of
the field is being established. However, depending
on the particular research topic, it is often necessary
to be or become familiar with the discourse and terminology
of related fields of study. Selections of the books to
be read should also serve this purpose. The supervisors
and the Media Lab professors can give certain recommendations
but, naturally, they cannot be experts in all the potentially
relevant fields. With the possibilities of the WWW one can,
for instance, check is there are reviews of the book
under consideration, and in case of a "classic" on may
study if the publication is being referenced frequently.
- Suitability of the publication as a research reference.
Even if books like "Gates: The Road Ahead" or
"Negroponte: Being Digital" are interesting, they would
rather become read as background material, not as an central
part of the doctoral studies.
"How many credit points per book?"
There is no clear rule of thumb to determine how
many credits each book would correspond. Each case
should be considered individually taking into
account the breadth, depth and form of the study.
Writing a critical review of a relevant book in a journal
can be considered to be more valuable than writing a short
summary of the book only for the supervising professor.
Other similar activities are also recommended. Each
student is advised to keep a diary of the relevant
research-related activities and discuss about the
potential inclusion of them in the formal studies.
One example is participating in doctoral defenses or
high quality new media art exhibitions and, importantly,
writing a summary of the participation in order to
document it properly. A mere description may not
be sufficient: rather a reflective account that
shows the writer's own position and conceptual thinking
in the issue under consideration.
Prof. Tarkka's recommendations
Note! These books relate on the one hand to media design and culture and on
the other, to aesthetic and social aspects of digital media. Due to its
focus, the list excludes important but more general works in philosophy,
social and cultural theory.
- Espen Aarseth:
Cybertext. Perspectives on Ergodic Literature. Johns Hopkins
Press, Baltimore and London, 1997.
- Wiebe E. Bijker, Thomas P. Hughes and Trevor Pinch (eds.):
Construction of Technological Systems. The MIT Press, Cambridge, Mass.,
- Timothy Druckrey (ed.): Electronic Culture.
- Norman Fairclough: Miten media puhuu. Vastapaino, Tampere 1997. (In
English: Media Discourse)
- John Fiske: Television Culture. Routledge, 1996.
- Keith Grint, Steve Woolgar: The Machine at Work. Technology, Work and
Organization. Polity Press, Cambridge, 1997.
- Donna Haraway:
Simians, Cyborgs and Women. The Reinvention of Nature. Free
Association Books, 1991.
- Douglas Kellner:
Media Culture. Cultural Studies, identity and politics
between the modern and the postmodern. Routledge, 1995.
- Malcolm McCullough:
Abstracting Craft. The Practiced Digital Hand. The MIT
Press, Cambridge, Massachusetts, 1996.
- Mary Anne Moser and Douglas McLeod (eds.):
Immersed in Technology: Art and
Virtual Environments. MIT Press, 1996.
- Janet Murray:
Hamlet on the Holodeck. The Future of Narrative in
Cyberspace. The Free Press, New York, 1997.
- Donald Schön: The Reflective Practitioner. How Professionals Think in
Action. Basic Books, New York, 1983.
- Fay Sudweeks, Margaret McLaughlin and Shizaf Rafaeli (eds.):
Netplay. Virtual Groups on the Internet. AAAI Press/The MIT Press, 1998.
- Judith Wajcman: Feminism Confronts Technology. Polity Press, Cambridge,
- Communications of the ACM (ACM Press)
- Digital Creativity
- Interactions (ACM Press)
- theory www.ctheory.org
- Rhizome www.rhizome.org
- The Voice of the Shuttle
Prof. Honkela's recommendations
The following books and articles are recommended by Timo Honkela.
The recommendations are related to rather specific interest areas
among which Prof. Honkela is able to provide the strongest
support (e.g., applications of neural and evolutionary computation,
natural language processing, learning and intelligent systems,
pragmatics and computer-aided interaction, and cognitive modeling,
human-centered information systems design).
- W. Bechtel and A. Abrahamsen:
Connectionism and the Mind. Basil Blackwell, Cambridge, MA, 1991.
- P.A.V. Hall and R. Hudson (eds.):
Software Without Frontiers: A Multi-Platform, Multi-Cultural, Multi-Nation
Approach, Wiley, 1997.
- H. Hendriks-Jansen: Catching Ourselves in the Act: Situated Activity,
Interactive Emergence, Evolution, and Human Thought, MIT Press, 1996.
- T. Kohonen:
Self-Organizing Maps, Second Extended Edition, Springer Series in
Information Sciences, Vol. 30, Springer, Berlin, Heidelberg, New York,
The article "Keinotekoisen ja luonnollisen ajattelun
eroista" by Kohonen in the book "Kognitiotiede" is recommended
for Finnish readers.
- G. Lakoff:
Women, Fire and Dangerous Things.
University of Chicago Press, Chicago, 1987.
- S.A. Levinson:
Cambridge University Press, Cambridge, 1983.
- R.W. Picard:
Affective Computing , MIT Press, Cambridge, 1997.
In addition, articles of the following researchers are
recommended. Details to be confirmed with Prof. Timo Honkela.
In request, also any of the articles by Prof. Timo Honkela
) can be
included in the study programme.
The collection by Philip E. Agre contains references
among which the students may find publications
that are relevant for them.
See below and
- Philip E. Agre, Computation and Human Experience, Cambridge University
- Bryce L. Allen, Information Tasks: Toward a User-Centered Approach to
Information Systems, Academic Press, 1996.
- Joey Anuff and Ana Marie Cox, eds, Suck: Worst-Case Scenarios in
Culture, Advertising, and the Internet, Hardwired, 1997.
- Nader Azarmi and Hyacinth Sama Nwana, eds, Software Agents and Soft
Computing: Toward Enhancing Machine Intelligence: Concepts and
Applications, Springer Verlag, 1997.
- Sara Baase, A Gift of Fire: Social, Legal, and Ethical Issues in
Computing, Prentice Hall, 1997.
- James Bailey, After Thought: The Computer Challenge to Human
Basic Books, 1996.
- Hugh Beyer and Karen Holtzblatt, Contextual Design: A
Approach to Systems Designs, Morgan Kaufman, 1997.
- Peter Bradford, ed, Information Architects, Graphis Press, 1996.
- Jeffrey M. Bradshaw, ed, Software Agents, MIT Press, 1997.
- Sandra Braman and Annabelle Sreberny-Hohammadi, eds, Globalization,
Communication and Transnational Civil Society, Hampton Press, 1996.
- Richard Collins and Cristina Murroni, New Media, New Policies: Media
Communications Strategies for the Future, Polity Press, 1996.
- Betty Collis, Tele-Learning in a Digital World: The Future of Distance
Learning, International Thomson Computer Press, 1996.
- Thomas E. Cyrs, ed, Teaching and Learning at a Distance: What It
Effectively Design, Deliver, and Evaluate Programs, Jossey-Bass, 1997.
- John S. Daniel, Mega-Universities and Knowledge Media: Technology
Strategies for Higher Education, Kogan Page, 1996
- Thomas H. Davenport, Information Ecology: Mastering the Information
Knowledge Environment, Oxford University Press, 1997.
- Boyd H. Davis and Jeutonne P. Brewer, Electronic Discourse: Linguistic
Individuals in Virtual Space, State University of New York Press, 1997.
- Judith Wagner DeCew, In Pursuit of Privacy: Law, Ethics, and the Rise
Technology, Cornell University Press, 1997.
- Janet M. Dixon, Predicting Seniors' Use of Cyberspace, Garland, 1997.
- Stephen Doheny-Farina, The Wired Neighborhood, Yale University Press,
- Jon Dovey, ed, Fractal Dreams: New Media in Social Context, Lawrence
- Karamjit S. Gill, ed, Information Society: New Media, Ethics and
Postmodernism, Springer Verlag, 1996.
- Donna J. Haraway, Modest Witness @ Second Millennium: Female Man Meets
Oncomouse -- Feminism and Technoscience, Routledge, 1996.
- Susan C. Herring, ed, Computer-Mediated Communication: Linguistic,
and Cross-Cultural Perspectives, Benjamins, 1996.
- Carol A. Hert, Understanding Information Retrieval Interactions:
Theoretical and Practical Implications, Ablex, 1997.
- David Holmes, ed, Virtual Politics: Identity and Community in
- Steven Holtzman, Digital Mosaics: The Aesthetics of Cyberspace, Simon
- Peter Hoschka, ed, Computers as Assistants: A New Generation of
Systems, Erlbaum, 1996.
- Tharon W. Howard, A Rhetoric of Electronic Communities, Ablex, 1997.
- Yasmin Kafai and Mitchel Resnick, eds, Constructionism in Practice:
Designing, Thinking, and Learning in a Digital World, Erlbaum, 1996.
- Badrul H. Khan, ed, Web-Based Instruction, Educational Technology
- Joseph Migga Kizza, Ethical and Social Issues in the Information Age,
- Morten Kyng and Lars Mathiassen, eds, Computers and Design in Context,
- Mary Anne Moser and Douglas MacLeod, eds, Immersed in Technology: Art
Virtual Environments, MIT Press, 1996.
- Thomas A. Ohanian and Michael E. Phillips, Digital Filmmaking: The
Changing Art and Craft of Making Motion Pictures, Focal Press, 1996.
- Greg M. P. O'Hare and Nick R. Jennings, eds, Foundations of
Artificial Intelligence, Wiley, 1996.
- Celia Pearce, The Interactive Book: A Guide to the Interactive
- Lynnette R. Porter, Creating the Virtual Classroom: Distance Learning
the Internet, Wiley, 1997.
- Wolff-Michael Roth, Designing Communities, Kluwer, 1997.
- Alan J. Rowe and Sue Anne Davis, Intelligent Information Systems:
the Challenge of the Knowledge Era, Quorum, 1996.
- Dale Spender, Nattering on the Net: Women, Power and Cyberspace,
- Richard A. Spinello, Case Studies in Information and Computer Ethics,
Prentice Hall, 1997.
UIAH Media Lab, Minna Tarkka and Timo Honkela, 26.2.1999